![]() ![]() It ultimately made a stable base for future developments on that platform. Oddly, it did not fair as well with critics as the DC version did (slanted by fondness for that platform perhaps?) even though it was essentially the same for a single player with an overhaul of the Chao system and greatly improved features for more than one player.įortunately the game proved to be one of the GC's best selling titles being re-released in the low-budget Players Choice range. ![]() A failure would not only have damaged SEGA's new 3 rd party only strategy but potentially future Sonic titles. The game was under a certain amount of pressure to succeed. This enhanced version came just several months from the original release on the Dreamcast (DC) focusing on a revamped versus/battle mode and thus the game was subsequently termed Sonic Adventure 2: Battle (SA2B). SEGA's new multi-platform strategy sees the struggling company debuting alongside Nintendo's latest machine in 2002 - the Gamecube (GC) - a new version of possibly the best Sonic game of the 3D generation Sonic Adventure 2. SONIC ADVENTURE 2: BATTLE NINTENDO GAMECUBE 2002 ![]()
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